Sweet Tooth Hotel is teaming up with Arts Mission Oak Cliff to invite Dallasites to party like it’s 1999 in their new immersive theater experience, Disturbance. Audience members can experience a countdown to the Y2K New Year with the permanent residents of Sweet Tooth Hotel without the traditional theater setting.
The collaboration will transform Sweet Tooth Hotel into a space where 50 audience members will strive to discover if they can alter the ending of the show or become trapped in a never-ending enigma. Immersive theater differentiates itself from traditional theater by removing the stage, allowing audiences to converse with the actors and interact with their surroundings, thereby breaking the fourth wall.
Sweet Tooth Hotel is teaming up with Arts Mission Oak Cliff to invite Dallasites to party like it’s 1999 in their new immersive theater experience, Disturbance. Audience members can experience a countdown to the Y2K New Year with the permanent residents of Sweet Tooth Hotel without the traditional theater setting.
The collaboration will transform Sweet Tooth Hotel into a space where 50 audience members will strive to discover if they can alter the ending of the show or become trapped in a never-ending enigma. Immersive theater differentiates itself from traditional theater by removing the stage, allowing audiences to converse with the actors and interact with their surroundings, thereby breaking the fourth wall.
Sweet Tooth Hotel is teaming up with Arts Mission Oak Cliff to invite Dallasites to party like it’s 1999 in their new immersive theater experience, Disturbance. Audience members can experience a countdown to the Y2K New Year with the permanent residents of Sweet Tooth Hotel without the traditional theater setting.
The collaboration will transform Sweet Tooth Hotel into a space where 50 audience members will strive to discover if they can alter the ending of the show or become trapped in a never-ending enigma. Immersive theater differentiates itself from traditional theater by removing the stage, allowing audiences to converse with the actors and interact with their surroundings, thereby breaking the fourth wall.